Biography
Scott Sona Snibbe

Scott Snibbe is an entrepreneur, researcher, and artist who has made significant contributions to the fields of interactive music, gesture and touch interaction, and digital art. Snibbe is the CEO of Eyegroove, a social music and video startup. He was previously the founder of Snibbe Studio, producer of interactive music apps, including the world's first app album Björk: Biophilia; and Snibbe Interactive, a developer of immersive gesture and touch interactive experiences for clients including James Cameron’s Avatar and The Beijing Olympics. Snibbe began his career at Adobe Systems, where he was one of the early developers of After Effects, and later worked at Interval Research Corporation as a manager of research teams, one of which spun out to his first CEO position at venture-backed Sonamo Collaborative Media. 

Snibbe holds over 18 patents for interactive media technologies, and his interactive art is in the collection of the Museum of Modern Art (NY), the Whitney Museum (NY), and other prominent institutions. A regular worldwide speaker, Snibbe serves on the Advisory Council to The Institute for the Future, and has held teaching and research positions at UC Berkeley, NYU’s Courant Institute of Mathematics, San Francisco Art Institute, and California Institute for the Arts. He holds a M.Sc. in Computer Science, a dual B.A. in Computer Science and Experimental Animation from Brown University and RISD, and has received grants and awards from the NSF, NEA, Prix Ars Electronica, and the Ford and Rockefeller Foundations.

Curriculum Vitae
July, 2011
 
Artist's Statement
May, 2010

The purpose of my work is to bring meaning and joy to people’s lives. My work is frequently interactive, requiring viewers to physically engage with diverse media that include mobile devices, digital projections, and electromechanical sculpture. By using interactivity, I hope to promote an understanding of the world as interdependent; destroying the illusion that each of us, or any phenomenon, exists in isolation from the rest of reality.

Humans often think of themselves as embodied beings acting separately from their environment and other people. However, when we examine the object most of us take to be “me”—the body—we find it composed entirely of non-self elements: skin, cells, our parents’ genes, food, water, atoms originating from ancient stellar explosions, and these, as far as we know today, made up of pure energy. Furthermore, our bodies’ parts are in constant exchange with our environment and with others’ bodies through eating, respiration, immunology, and genetics. Similarly, the contents of our human minds are dependent: language, thoughts, memories, and preferences only emerge from our interactions with others. Even while alone, the imprints of our lifetime’s interactions propel our thoughts and memories. Such a view of interdependence has long been central to Buddhist philosophy, and has recently gained widespread validation from neuroscientists, social psychologists, and philosophers of emergence, chaos, and complexity theories.

Photos
2004-2010